Remember those pocket pets you used to be able to carry with you on your keychain in the 90s? This is my take on it. While starting out it will be very simple with feeding and watering your pet, you'll soon be able to grow your pet in various stages.

Keep in mind with this game, it is a time consuming game. It is not meant to be played for hours on end. This game is designed so you play it and check on your pet anywhere from twice a day to multiple times a day.

Also another obvious note, this game is a prototype - this is before early access I would say. I will continue to develop this project as a hobby, so stay tuned for new features.

IMPORTANT: You must click "Quit to Menu" to save your game before exit.

Currently In-Game:

Hunger System

Thirst System

Simple Health System - Starve and Dehydrate for too long, your pet dies.

Aging up to Child Stage

Drag and drop Pet

Drag and drop food after dispensing

Refillable water bowl

Saving on Exit (Must click "Quit to Menu" to save)

Real-Time Mechanics - Don't go a day without feeding/watering your pet or they will die.



Planned Features:

Entertainment System for pet

Various pet types - evolution by food type

Adolescent Stage

Adult Stage

Elder Stage

Decorations for Pet Room

More Dynamic Health System

Much More

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